GatherStorage.lua

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moved branches/3.0 to trunk
moved branches/3.0 to trunk
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changed the order of the arguments to the filter function for ClosestNodes the filter function's signature is now:…
changed the order of the arguments to the filter function for ClosestNodes the filter function's signature is now:

show = filter(nodeId, gatherType)

imported nodes' source field will now be set to "IMPORTED"
imported nodes' source field will now be set to "IMPORTED"
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Make mapping work properly. Removed redundant functions in GatherMapping with Astrolabe calls elsewhere in code. Hacked Astrolabe to return the map to current map when it is done getting the player po…
Make mapping work properly. Removed redundant functions in GatherMapping with Astrolabe calls elsewhere in code. Hacked Astrolabe to return the map to current map when it is done getting the player position
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-current database version is now version 2…
-current database version is now version 2

-updated database conversion information for DB version 2

-database versions below 2 are assumed to have zone indexing that is pre-Burning crusade and their zone indices are updated for the BC client before conversion is done

-introduced locale independent zone tokens for the database

-node coordinates are now stored as a real between 0 and 1 instead of between 0 and 100

-added argument incrementCount to Gatherer.Storage.AddNode, stored count value for the added node is only incremented if this is true

-added ZoneTokens section which provides translation to and from locale independent zone tokens

-re-coded how Gatherer.Storage.AddNode decides if the node to be added is the same as one of the currently stored nodes

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-"finalised" the gather data broadcast string…
-"finalised" the gather data broadcast string

-removed defunct return values of Gatherer.Storage.GetNodeInfo

-changed gather type tokens to be consistant with the data from WoW Watcher

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Add changes to allow objectId's instead of itemId's and hack up astrolabe's loader to support both relative and absolute uri's.
Add changes to allow objectId's instead of itemId's and hack up astrolabe's loader to support both relative and absolute uri's.

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"fixed" the settings management code
"fixed" the settings management code
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updated Astrolabe library to revision 17
updated Astrolabe library to revision 17
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Add inspection, gathering times, add node sharing for guild/raid, add node transparancy and coloring options for just inspected / anonymous(unverified) nodes
Add inspection, gathering times, add node sharing for guild/raid, add node transparancy and coloring options for just inspected / anonymous(unverified) nodes
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Get auto-textures, and range fading working for minimap once again
Get auto-textures, and range fading working for minimap once again
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Added a clarification of how the GPL applies to our code. The boilerplate now has a link to a clarification post made by the FSF concerning interpreted language code running on a non-free interpreter.…
Added a clarification of how the GPL applies to our code. The boilerplate now has a link to a clarification post made by the FSF concerning interpreted language code running on a non-free interpreter.

Also added the GPL boilerplate to the files that were missing them.

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updates for Lua 5.1
updates for Lua 5.1
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Updates to make Gatherer WoW 2.0 compliant and improvements to Gathering code. Still not fully functioning yet.
Updates to make Gatherer WoW 2.0 compliant and improvements to Gathering code. Still not fully functioning yet.
  1. … 7 more files in changeset.
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More partial changes - added Swag library
More partial changes - added Swag library
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-fixed and standardized SVN properties…
-fixed and standardized SVN properties

-added svn:needs-lock flag to all icon files

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Initial split of functions into appropriate files and conversion of most calls
Initial split of functions into appropriate files and conversion of most calls
  1. … 16 more files in changeset.