GatherUtil.lua

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Moving Gatherer files to subdirectory for Gatherer specifically in order to make room for other Gatherer related addons or modules within the Gatherer trunk (Addresses GATH-18)
Moving Gatherer files to subdirectory for Gatherer specifically in order to make room for other Gatherer related addons or modules within the Gatherer trunk (Addresses GATH-18)
  1. … 294 more files in changeset.
-updated Readme.txt (including change log)…
-updated Readme.txt (including change log)

-various miscellaneous clean-up details

-GatherUtil.lua: changed the wait time between items in the refresh cycle from 1 second to 5 seconds

  1. … 6 more files in changeset.
-fixed a bug caused by the fact that not everyone has the old drops data table…
-fixed a bug caused by the fact that not everyone has the old drops data table

-changed pointers to the drops tables used to generate the item id list for the cache refresh to the non-global ones

added a system to pull node drop details from the server to refresh the client's cache files (since the server no longer DCs clients for requesting "bad" item ids)
added a system to pull node drop details from the server to refresh the client's cache files (since the server no longer DCs clients for requesting "bad" item ids)
  1. … 1 more file in changeset.
Fix problem with unnamed nodeids
Fix problem with unnamed nodeids
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Reporting search functionality now mostly working. Results now show up when you perform a search. Need to get report scrolling and the marking/actioning working still
Reporting search functionality now mostly working. Results now show up when you perform a search. Need to get report scrolling and the marking/actioning working still
  1. … 5 more files in changeset.
(fixes #133) Battlefield Minimap should no longer lose player position information when a shared gather is received…
(fixes #133) Battlefield Minimap should no longer lose player position information when a shared gather is received

-removed the map zoom maintenance code from Gatherer.Util.GetPositionInCurrentZone() when we have to ask Astrolabe for the player's position

void…
void

commented out some unused functions

drop rates are now recorded on a per zone, per node id basis instead of only on a per node id basis (display is still only per node id)…
drop rates are now recorded on a per zone, per node id basis instead of only on a per node id basis (display is still only per node id)

created the DropRates object which will provide the API for retrieving and processing information about node drops

  1. … 8 more files in changeset.
(fixes #104)changed recording of Power Crystal nodes so that all colours are recorded and displayed as a single node type…
(fixes #104)changed recording of Power Crystal nodes so that all colours are recorded and displayed as a single node type

-The key to these changes is the data table hacks performed by GatherSpecialCases.lua. Everything done in this file should always be commented very thoroughly.

-GatherConfig.lua: The MakeGui function was changed to pull it's displayed names from Gatherer.Util.GetNodeName(), it was also changed so that each unique name (on a per gather type basis) is only displayed once

-Gatherer.Util.GetNodeName() was changed to return a category name if the objectId matches a category token, or else the node name from Gatherer.Nodes.Names

  1. … 8 more files in changeset.
added Gatherer.Util.SecondsToTime(seconds, noSeconds) which converts a number of seconds into a human readable form, with the largest unit of time used being weeks
added Gatherer.Util.SecondsToTime(seconds, noSeconds) which converts a number of seconds into a human readable form, with the largest unit of time used being weeks
  1. … 2 more files in changeset.
updated Astrolabe library to revision 34
updated Astrolabe library to revision 34
  1. … 13 more files in changeset.
(fixes #113) Generalised the Gatherer.Util.ParseFormattedMessage function so that it correctly handles format strings that use argument index numbers (function still only handles %d and %s format toke…
(fixes #113) Generalised the Gatherer.Util.ParseFormattedMessage function so that it correctly handles format strings that use argument index numbers (function still only handles %d and %s format tokens)
(fixes #109) added a table of tracking overrides that specifies a track type for specific categories that is different from that category's normal gather type and changed the minimap note icon selecti…
(fixes #109) added a table of tracking overrides that specifies a track type for specific categories that is different from that category's normal gather type and changed the minimap note icon selection to take this information into account
  1. … 2 more files in changeset.
Add svn:keywords to most file, change svn:eol-style to native, add Manifest system to validate installation
Add svn:keywords to most file, change svn:eol-style to native, add Manifest system to validate installation
  1. … 32 more files in changeset.
increased the efficiency of Gatherer.Util.GetPositionInCurrentZone()
increased the efficiency of Gatherer.Util.GetPositionInCurrentZone()
added Gatherer.Util.GetPositionInCurrentZone() for getting the player's position on the current zone's map
added Gatherer.Util.GetPositionInCurrentZone() for getting the player's position on the current zone's map
-overhauled the Minimap note drawing system…
-overhauled the Minimap note drawing system

-added proper tooltips to the World Map notes

-added many of the note tooltip strings to Localizer

  1. … 11 more files in changeset.
moved Minimap drawing functions into GatherMiniNotes.lua
moved Minimap drawing functions into GatherMiniNotes.lua
  1. … 10 more files in changeset.
changed debug print function to use ... instead of only allowing 2 arguments (don't pass it any nils)
changed debug print function to use ... instead of only allowing 2 arguments (don't pass it any nils)
moved branches/3.0 to trunk
moved branches/3.0 to trunk
  1. … 231 more files in changeset.